Honors Sophomore Language Arts
Literary Terms Glossary
Alliteration:
The repetition of consonant sounds at the beginning of words, e.g., Willy Wonka wailed
wildly.
Allusion: An
implied or indirect reference to something with which the reader is supposed to
be familiar, such as Greek mythology, Shakespeare, the Bible, classic
literature, etc. Fahrenheit 451 is
packed with literary allusions—for example, the third chapter of F451 is titled “Burning Bright”, an
allusion to William Blake’s poem, “The Tyger”, whose
first line is “Tiger, Tiger, burning bright”. Understanding the allusion will
add to your understanding of the reading.
Archetype: A
basic model or prototype which is then repeated; literally it means “first
type”; characters can be archetypes (the hero, the villain, the rebel, the
traitor, the beautiful princess); experiences can be archetypal (birth, coming
of age, dying, the journey); themes can be archetypal (the quest, pursuit of
vengeance, overcoming a difficult task or trial, redemptive acts); symbols can
be archetypal (lion, eagle, snake, rose, water, fire, garden).
Bildungsroman:
A coming of age story—a story about a young (usually) person growing up and
becoming part of the “adult” world. To
Kill a Mockingbird, Marigolds,
and Stand by Me are coming of age
stories. All Quiet on the Western Front
is an ironic bildungsroman.
Character: a
person or animal that plays a part in a narrative. Characters may be
FLAT—
simple, one-dimensional, unsurprising, usually unchanging. Flat
characters act
more as
props—e.g., a messenger whose sole purpose is to deliver a message.
ROUND—complex,
full, described in detail, often contradictory, usually dynamic
STATIC—unchanging
DYNAMIC—changing
(a mental or emotional “growth” takes place—not a change like
death or moving.
PROTAGONIST—The main character; the character that the story is about
ANTAGONIST—The character in conflict with the protagonist
Characterization: The techniques by which an author develops a character including
Physical description
A character’s own words, thoughts, actions, feelings
Narrator’s direct comments
Other characters words, actions, thoughts, and
feelings about that character
Conflict: A
struggle between equal or almost equal forces. The opposition presented to the
protagonist by the antagonist, by events or situations, by fate, or by the
protagonist’s own nature or personality. Conflicts can be either internal or
extern al and can be classified generally as man vs. man, man. vs. nature, or man vs. self. When writing about or
discussing conflict, the conflict should be stated specifically and both sides
of the conflict should be identified. For example, Charlie really wants to get
ice cream with his friends, but lately he has been ridiculed for being
overweight and is trying to shed some pounds.
Diction: An
author’s word choice
Epiphany:
The realization or understanding by a character about the true nature of
something (the character’s own nature, the nature of another character or
situation, the nature of mankind…) brought about by the events of the
narrative… an epiphany is like the “lightbulb” coming
on.
Figurative Language: Non-literal language. Language that is not meant to be taken at face
value—includes, but is not limited to similes, metaphors, personification, hyperbole.
Flashback: A
narrative technique in which the flow of events is interrupted to present the
reader with an earlier event or situation that has a bearing on the story or
its characters. Almost the entirety of To
Kill a Mockingbird is a flashback.
Foreshadowing:
The writer’s use of hints or clues to indicate events that will occur later in
the story. In Fahrenheit 451, the black planes constantly flying overhead
foreshadow the impending war. In Romeo
and Juliet, the images of death throughout the play foreshadow the tragic
ending.
Hyperbole:
Exaggeration for effect
Imagery: The
use of images, especially a consistent pattern of images, to convey an overall
impression. Also used to describe writing that uses many
sensory details.
Irony: The
contrast between what is expected and what actually is.
Dramatic
irony—the reader’s awareness of a discrepancy between a character’s
perception of a situation and the true nature of the situation or its
consequences. In Romeo and Juliet,
the dramatic irony is that the reader/audience is aware that Romeo and Juliet’s
love will end tragically and Romeo and Juliet are not.
Situational
irony—The discrepancy between what is expected to
happen and what actually happens.
Verbal irony—The discrepancy between what is said and what is meant.
Also, the discrepancy between the literal meaning of an author’s words (what is
written), and what is actually meant. This is often the most difficult type of
irony for readers to pick up on. The reader must look for clues (in diction and
tone) to realize that the author means something other than what is actually
written.
Magical Realism—
A technique in which magical and realistic elements are blended. Gabriel Garcia Marquez uses magical realism
extensively.
Metaphor—A
comparison of two unlike things that have similar qualities, e.g., Poverty was the cage in which we were
trapped.
Motif—An image that is repeated throughout a work of literature to
reinforce a theme. Macbeth has
several motifs including blood, clothing, darkness, and seeds/growth. Fahrenheit 451 has several motifs including
birds and fire.
Narrator—The teller of a story.
1st
person—a narrator who is also a
participant in the story—either a main character or a
peripheral one.
3rd
person—a detached, anonymous observer
Omniscient—all knowing about all events that have occurred, are
occurring, or will
occur, as
well as the thoughts and feelings of ALL the characters—perhaps even to a
greater
extent than the characters themselves.
Limited
omniscient—like the omniscient
narrator, but the knowledge is limited to that
of a
single character.
Objective—reports
that which one could naturally know through observation.
Personification—The attribution of human qualities to non-human things. Ex.
“The sea licked greedy lips in the shadows.”
Plot—A
connected series of events (cause and effect) in a narrative. Usually a plot involves a character facing a conflict
or a series of conflicts that propel the story to its climax and resolution.
Point of View
(POV): Refers to the type of narrator (see narrator) as well as the character
from whose perspective the story is told.
Rite of Passage:
An event, ritual (thus, “rite”), ceremony or experience that marks the passage
into adulthood or a higher stage of life. It may be very formal such as a graduation
or a wedding, it may be a significant event such as a soldier’s first battle or
someone’s first kiss, or it could be something that seems quite simple such as
riding your bike around the block alone for the first time.
Satire: A work that ridicules
some aspect of human behavior (society, government, religion) by portraying it
at its most extreme, with the hopes of correcting it.
Speaker: The
voice in a poem (similar to a narrator in a novel or short story).
Stanza: A
“paragraph” of poetry; an organized set of lines in a poem
Simile: A
metaphor that uses “like” or “as”. Ex. “Memory is like an abstract painting” or
“The lights of the yacht were like ever-vanishing fireflies.”
Symbol: A person,
place, thing, or idea that represents some other, usually broader, idea or
range of ideas, in addition to its own literal meaning.
Theme: The
central or unifying idea that is made concrete, developed, and explored in the
action and imagery of a work of fiction.
Tone: The
author’s attitude toward the subject matter. Tone is mostly revealed through
diction and imagery. Tone is described with adjectives, e.g., ironic, humorous,
light-hearted, serious, oratorical, whimsical, indignant.
Unreliable narrator: As opposed to a reliable narrator, a narrator whose reliability to
convey the “truth” is questionable.